How To Block Killers Dead By Daylight App
Pallets are interactive obstacles featured in Dead by Daylight .
Contents
- 1 Usage
- 1.1 States
- 1.2 Breaking
- 1.3 Blocking
- 1.4 Pallet Stun
- 1.5 Pallet Grab
- 2 Locations
- 2.1 Spawn Routine
- 3 Interaction with Perks
- 3.1 Survivor Perks
- 3.2 Killer Perks
- 4 Change Log
- 4.1 Patch 4.2.0
- 4.2 Patch 5.2.0
- 5 Trivia
- 6 Gallery
- 7 TL;DR
Usage
States
Pallets have two states: upright, and pulled down.
At the start of a Trial, all Pallets are in the upright position, meaning that both the Survivors and the Killer can pass through the area next to them without needing to interact with them.
Killers are unable to interact with Pallets in this state, but Survivors have the option to pull it down and create an obstacle for the Killer that can only be vaulted by the Survivors, which is similar to vaulting a Window .
The sole exception to this is The Legion , who can vault a dropped Pallet while using Feral Frenzy.
As of Patch 3.4.0, Survivors can reset dropped Pallets to the upright position by using Any Means Necessary .
Breaking
The Killer cannot vault Pallets, but can choose to break and thus permanently destroy it by interacting with it (default: SPACE, R1, or RB), an action that takes 2.6 seconds .
Breaking a Pallet displays a short animation in which the Killer will destroy it either with their foot, their hand, or their Weapon.
This will momentarily obstruct their vision as the camera will tilt downwards until the Pallet is destroyed, giving the Survivor an opportunity to hide out of sight.
It also gives the Survivor the opportunity to easily blind the Killer with a Flashlight , as they are locked into the animation and cannot turn their head to try and evade the blind.
The Hillbilly and The Cannibal, both wielding Chainsaws, can alternatively choose to destroy a Pallet with them.
The Demogorgon, The Oni, The Blight, and The Nemesis may destroy a Pallet by using their Special Attacks.
The Blight can also use the Compound Thirty-Three Add-on by slamming a pallet to destroy it quick.
The Legion can destroy a pallet by vaulting it during Feral Frenzy, given that the Iridescent Button Add-on is equipped.
Blocking
Blocked upright Pallets cannot be pulled down by Survivors.
Upright Pallets can be blocked while using the Perk Hex: Blood Favour .
The Blight can also use the Summoning Stone Add-on by hitting a Survivor with lethal rush to block a pallet within close range for a few seconds.
Pallet Stun
If a Killer is inside the area of a Pallet and a Survivor pulls it down, they will be pushed back and get stunned for 2 seconds , obstructing their vision as their camera tilts.
This will also award the Survivor a hefty amount of Bloodpoints in the Boldness category.
A Killer carrying a Survivor can be stunned by Pallets. If stunned while holding a Survivor, the Killer will drop the Survivor into the Injured State , giving them time to escape.
This only happens when the Killer is able to move as the animation to pick up a Survivor cannot be cancelled.
Pallet Grab
A Survivor in the Injured State can be grabbed by the Killer mid-vault and hoisted directly onto their shoulder by tapping the attack button (default: M1, R2, or RT), putting them instantly into the Dying State upon a drop.
Locations
The location of a Pallet or a Pallet Cluster varies with the procedural Map generation and usually differs between two iterations of the same Map.
Spawn Routine
Pallets will spawn at least either 14, 16, 18 or 20 metres away from each other in predetermined spawn spots, with some exceptions on maps such as Midwich Elementary School.
Interaction with Perks
The following Perks interact with Pallets:
Survivor Perks
Alert | Your acute senses are on high alert. Whenever the Killer destroys a PalletFile:IconHelp pullDown.png|link=Pallet|32px or a Breakable WallFile:IconHelp breakableDoors.png|link=Breakable Wall|32px, or damages a GeneratorFile:IconHelpLoading generators.png|link=Generator|32px, their AuraFile:IconHelp auras.png|link=Aura|32px is revealed to you for '''<span class="luaClr clr clr2" style="color: #e8c252;">3</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">4</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">5</span> seconds'''. Your acute senses are on high alert. Whenever the Killer destroys a Pallet or a Breakable Wall, or damages a Generator, their Aura is revealed to you for 3 / 4 / 5 seconds. "I have true sight," — Min Feng | |
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Any Means Necessary | You stand up for yourself, using whatever's on hand to gain an advantage. You see the AurasFile:IconHelp auras.png|link=Auras|32px of dropped PalletsFile:IconHelp pullDown.png|link=Pallets|32px. Press and hold the ''Active Ability button'' for '''<span class="luaClr clr clr2" style="color: #e8c252;">4 seconds</span>''' while standing beside a dropped Pallet to reset it to its upright position. ''Any Means Necessary'' has a cool-down of '''<span class="luaClr clr clr2" style="color: #e8c252;">100</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">80</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">60</span> seconds'''. You stand up for yourself, using whatever's on hand to gain an advantage. You see the Auras of dropped Pallets. "I'll hit you with everything I've got. Then I'll do it again." — Yui Kimura | |
Lithe | After performing a '''rushed''' vault, break into a sprint of '''<span class="luaClr clr clr2" style="color: #e8c252;">150 %</span>''' of your normal Running Movement speed for a maximum of '''<span class="luaClr clr clr6" style="color: #ff8800;">3 seconds</span>'''. ''Lithe'' causes the '''''ExhaustedFile:IconStatusEffects exhausted.png|link=Exhausted|32px''''' '''Status Effect''' for '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span> seconds'''. ''Lithe'' cannot be used when '''''Exhausted'''''. After performing a rushed vault, break into a sprint of 150 % of your normal Running Movement speed for a maximum of 3 seconds . Lithe causes the Exhausted Status Effect for 60 / 50 / 40 seconds. "U mad?" — Min Feng | |
Power Struggle | You have never given up and you are not about to start now. While being carried by The Killer, reaching '''<span class="luaClr clr clr2" style="color: #e8c252;">35</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">30</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">25</span> %''' Wiggling progression activates ''Power Struggle'': You have never given up and you are not about to start now. While being carried by The Killer, reaching 35 / 30 / 25 % Wiggling progression activates Power Struggle:
Power Struggle deactivates after triggering successfully. | |
Quick & Quiet | You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers. You do not make as much noise as others when quickly vaulting over obstacles or hiding in Lockers.
Quick & Quiet has a cool-down of 30 / 25 / 20 seconds. | |
Smash Hit | When your rival makes a mistake, you seize the opportunity. After stunning the Killer with a PalletFile:IconHelp pullDown.png|link=Pallet|32px, break into a sprint at '''<span class="luaClr clr clr2" style="color: #e8c252;">150 %</span>''' of your normal Running Movement speed for '''<span class="luaClr clr clr6" style="color: #ff8800;">4 seconds</span>'''. ''Smash Hit'' causes the '''''ExhaustedFile:IconStatusEffects exhausted.png|link=Exhausted|32px''''' '''Status Effect''' for '''<span class="luaClr clr clr2" style="color: #e8c252;">60</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">50</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">40</span> seconds'''. ''Smash Hit'' cannot be used when '''''Exhausted'''''. When your rival makes a mistake, you seize the opportunity. After stunning the Killer with a Pallet, break into a sprint at 150 % of your normal Running Movement speed for 4 seconds . "I have dealt with psychopaths in suits. You're just uglier and worse dressed." — Yun-Jin Lee | |
Windows of Opportunity | Unlocks potential in your Aura-reading ability. The AurasFile:IconHelp auras.png|link=Auras|32px of Breakable WallsFile:IconHelp breakableDoors.png|link=Breakable Walls|32px, PalletsFile:IconHelp pullDown.png|link=Pallets|32px, and WindowsFile:IconHelp window.png|link=Windows|32px are revealed to you within '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span> metres'''. Unlocks potential in your Aura-reading ability. The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24 / 28 / 32 metres. "Rise and shine, work hard, carve out your name, |
Killer Perks
Brutal Strength | Your great strength allows you to shred through your prey's defences. Your great strength allows you to shred through your prey's defences.
"It is more than muscles. A dark power motivates the beast." | |
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Enduring | You are resilient to pain. You are resilient to pain.
"He stops at nothing." | |
Fire Up | The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. Each time a Generator is completed, ''Fire Up'' grows in power. The increased pressure of losing your preys fills you with anger and gives you unsuspected motivation. Each time a Generator is completed, Fire Up grows in power.
"Now why don't you just fucking die?" — Freddy Krueger | |
Hex: Blood Favour | A Hex that gains the favour of The EntityFile:IconHelp entity.png|link=Entity|32px when blood is spilt. Damaging a Survivor with either your ''Basic Attack'' or ''Special Attack'' prompts The Entity to hold all PalletsFile:IconHelp pullDown.png|link=Pallets|32px within a radius of '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span> metres''' from that Survivor's location in place for the next '''<span class="luaClr clr clr2" style="color: #e8c252;">15 seconds</span>''', preventing Survivors from pulling them down. ''The Hex effects persist as long as the related Hex TotemFile:IconHelpLoading totem.png|link=Hex Totem|32px is standing.'' A Hex that gains the favour of The Entity when blood is spilt. Damaging a Survivor with either your Basic Attack or Special Attack prompts The Entity to hold all Pallets within a radius of 24 / 28 / 32 metres from that Survivor's location in place for the next 15 seconds , preventing Survivors from pulling them down. "It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes | |
Nemesis | You seek retribution on those who have wronged you. Each time a SurvivorFile:IconHelpLoading survivor.png|link=Survivor|32px blinds you or stuns you using a PalletFile:IconHelp pullDown.png|link=Pallet|32px or LockerFile:IconHelp lockers.png|link=Locker|32px, they become your new '''''ObsessionFile:IconHelp obsession.png|link=Obsession|32px''''': You seek retribution on those who have wronged you. Each time a Survivor blinds you or stuns you using a Pallet or Locker, they become your new Obsession :
You can only be obsessed with one Survivor at a time. | |
Spirit Fury | Each Pallet you break magnifies the wrath of The Entity. After breaking '''<span class="luaClr clr clr2" style="color: #e8c252;">4</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">3</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">2</span> Pallets''', the next time you are stunned by a PalletFile:IconHelp pullDown.png|link=Pallet|32px, The EntityFile:IconHelp entity.png|link=Entity|32px will instantly break it. Each Pallet you break magnifies the wrath of The Entity. After breaking 4 / 3 / 2 Pallets, the next time you are stunned by a Pallet, The Entity will instantly break it.
"Fury is her blood." | |
Zanshin Tactics | Unlocks potential in your Aura-reading ability. You are mentally alert and aware of key points on the battlefield. The AurasFile:IconHelp auras.png|link=Auras|32px of Breakable WallsFile:IconHelp breakableDoors.png|link=Breakable Walls|32px, PalletsFile:IconHelp pullDown.png|link=Pallets|32px, and WindowsFile:IconHelp window.png|link=Windows|32px are revealed to you within '''<span class="luaClr clr clr2" style="color: #e8c252;">24</span>'''/'''<span class="luaClr clr clr3" style="color: #199b1e;">28</span>'''/'''<span class="luaClr clr clr4" style="color: #ac3ee3;">32</span> metres'''. Unlocks potential in your Aura-reading ability. You are mentally alert and aware of key points on the battlefield. "Within your enemy's strength is weakness." — Renjiro's Doctrine 12:5 |
Change Log
Patch 4.2.0
- Visually updated the Pallet model.
Patch 5.2.0
- Visually updated the Pallet model.
- Changed pallet hit boxes to prevent the killer from getting stunned when on the same side as the survivor dropping the pallet.
Trivia
- The stun condition is applied to the Killer once the Pallet has been pulled down about 50 % of the way, given they are in range.
- Pallets are also known as "Pull-Downs"
- In the Game files, internal references reveal that Pallets were originally supposed to be "Bookshelves" that the Survivors could throw down.
Gallery
-
A bugged, completely upright Pull-Down
TL;DR
TL;DR of Pallets Use: Blocking the Killer's pathway and stunning them when hit. |
Props | ||||||
---|---|---|---|---|---|---|
Alarm Clocks | Bear Traps | Breakable Walls | Cages of Atonement | |||
Chests | Crows | Dark Mist | Exit Gates | |||
Generators | Hatch | Hooks | Jigsaw Boxes | |||
Lockers | Moonlight | Pallets | Pools of Devotion | |||
Supply Cases | Totems | Windows | Glyphs | |||
Visceral Cankers |
How To Block Killers Dead By Daylight App
Source: https://deadbydaylight.fandom.com/wiki/Pallets
Posted by: feltonbreserand.blogspot.com
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